Tuesday, May 28, 2013

N4G: Today Hot

N4G: Today Hot


Xbox One breaks pre-order records at Blockbuster

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The internet may have spent the majority of last week shouting loudly at Microsoft, but it seems that the view of the average consumer is far more positive. Blockbuster has revealed that since its announcement last week the Xbox One has broken all previous pre-order launches in Blockbusters 24-year history.

Xbox One cloud is 'one area console has advantage over PS4', says Avalanche tech lead

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Xbox One's cloud-side computing is one area that gives Microsoft's console an advantage over PlayStation 4, Avalanche Studios' chief technology officer Linus Blomberg has told VideoGamer.com, despite PS4 featuring more impressive 'raw power'.

PS4: The One Feature That Nobody Seems To Be Talking About

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"Sony seems to be taking the initial lead over Microsofts next generation console by doing the right things. They have shown us the games they have been working on and the technology they will be using to power them up on the PlayStation 4."

What Developers Are Saying About Xbox One

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GI writes " You know what we think about the Xbox One, but what about the creative minds that may or may not eventually develop for Microsoft's nascent platform? We asked several developers, from creative director's on triple-A blockbusters to independent designers working on their own about their hopes and reservations. This is what they have to say."

The Last of Us Season Pass Includes 3 DLC Packs With More Story and More Maps for $19.99

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We received a picture for the Season Pass of the game, giving us an overview of everything that we can expect for our $19.99. - PSLS

Sony PR: PS4 No DRM Campaign 'Working Pretty Well'

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GR said, "We chronicled many of the workers Tweets that showed just how humbled the company has been by the thousands of statements pouring in, and even more evidence has come in showing that the movement is working."

The Microsoft Press Conference Will Shut You Up

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Dan writes - "If youve been living under a rock, the Xbox One console has been announced and shown but to the dismay of gamers everywhere, their announcement conference at the Xbox campus in Redmond was filled with more things to get the normal person to buy an Xbox One. Rather than focus on the games to appease the gamers, Microsoft took the approach to show off the Xbox Ones media side and show its ability to play television and all of the things our set top boxes have been doing for years. The vocal group of gamers ran to their twitter, facebook, forums, and other outlets to voice their concerns about how Microsoft had abandoned the gamers. Considering these consoles were created to play games on, the lack of games was very disappointing. "

GTA 5: "Outstanding Realism" in Environment and Wildlife Explained

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GR - "The game is said to look as good as it does in the trailers, with full depth-of-field and other cinematic effects."

IGN- Grid 2 Review

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IGN:Is this racing sequel worth taking for a spin?

New PS4 poster reads "Incredible Games, Limitless Play"

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The new PS4 poster features images of the PS4 exclusive titles Driveclub and Knack.

Daedalic’s newest adventure, Night of the Rabbit, released on Steam



Posted: 28 May 2013 06:08 PM PDT

A top-hatted boy with dragonfly wings, forests that glow oddly of their own accord, and parties attended by bespectacled animals? Night of the Rabbit is looking like the most whimsical, dreamy thing PC gaming has seen in quite awhile. It’s out today on Steam for $20.
The German studio has called Night of the Rabbit its “biggest adventure game so far.” Them’s big words, given Daedalic’s pedigree in crafting old-school-inspired point-and-clicks. You’ll play wannabe magician Jerry, who’s followed by a white rabbit into the realm of Mousewood and other fantastic places. Claiming to clock in at 20 hours, Night of the Rabbit promises both light-hearted giggles and thought-provoking twists in a coming-of-age story. Many of the suit-wearing, party-attending rodents apparently have their own backstories too, which are included as in-game bonuses.
Exclusively on Steam is the Premium Edition, which comes with the soundtrack and eight “audio stories” for an extra $5. Full details on the adventures with friendly frogs and happy hamsters can be found at the Night of the Rabbit website.

The post Daedalic’s newest adventure, Night of the Rabbit, released on Steam appeared first on PC Gamer.
Posted: 28 May 2013 05:21 PM PDT
Mojang, the Swedish developer behind indie superhit Minecraft, has been teasing us with glimpses of its next game, Scrolls, for quite some time. After two years of development, a long period of alpha testing and a protracted legal battle with Bethesda, Scrolls is finally set for a beta release next Monday, June 3.
In the new launch trailer, the blocky voxels of Minecraft have been replaced with cartoony animations, Battle Chess-style turn-based carnage, and Magic: The Gathering-inspired deck building and card collection. It’s a very different kind of game, but Mojang is hoping to deploy the same addictive gameplay and vocal online community that marked their first release.

Players can expect to use their customized decks to battle computer enemies in single player or take to the online servers for human opponents and potential trading partners. For a complete recounting of the game’s systems and rules, check out the brief Scrolls guide and prepare yourself for next week’s open beta release.

Scrolls's beta phase will be open to customers who buy in for $20 or £13, according to the official Scrolls blog.
The post Scrolls beta release date announced, launch trailer released by Mojang appeared first on PC Gamer.
Posted: 28 May 2013 05:15 PM PDT

Well, this sure is an oddball thing: Contrast has squished noir together with a vaguely circus-like aesthetic, and it actually kind of works. This good-looking platformer plays on light and shadow in the literal sense—you’ll be able to run around normally one moment, and in the next, switch to the world of shadow to reach areas not otherwise within reach.
Are you faced with a shadowed urban chasm otherwise impassable to the normal person? Easy—your shadow-self can handle it. There’s a kind of camp, flashy feel to Contrast, echoing the trailer’s cabaret show. I imagine Contrast coaxing its players with a jovial “Step riiiiight up!” before plunging them into what looks like a rather gloomy, darkness-swathed plot centering around Dawn, a showy girl who’s at once the “most visible and yet most unknown” character in the game.
Compulsion Games have announced a partnership with developer Focus Home Interactive, and now Contrast is scheduled for a spring 2013 launch. There’s some serious potential in the darkness.

The post Contrast is a dual-world light-and-shadow platformer appeared first on PC Gamer.
Posted: 28 May 2013 05:14 PM PDT
Borderlands 2's impossibly endearing pint-sized psychopath, Tiny Tina, is getting her very own DLC in the form of Tiny Tina's Assault on Dragon Keep. The new campaign content features the vault hunters playing a pen-and-paper tabletop game while Tina runs the action from behind her game master screen.
In his video walkthrough posted to GameTrailers, Gearbox's creative director Paul Helquist is diligently cautious about calling this setup what it is: a riff on Dungeons & Dragons. Tiny Tina is instead the "Bunker Master" in charge of "the most coolestest game in the world," Bunkers and Badasses.
"We are now actually experiencing the adventure that she is creating on the fly for the vault hunters." Helquist says in the voiceover, "We're having a lot of fun with the idea that Tiny Tina is in complete control over this universe and this environment that she has created."
Inside the game, players are treated to a world filled with enemies stolen from fantasy worlds, like skeleton archers and orcs. Tina is a novice game master, and her voiceover narration shows a twisting, changing game world that "smells like butts and dead people." Unable to create a suitable name for an enemy on the fly, Tina dubs him "mister…boney…pants…guy?" and Mr. Bony Pants Guy is then made real. The environment gets a lot of comedy out of what it looks like inside Tina's terrifying little mind, and players will get a surreal, hilarious closing chapter to the Borderlands 2 saga.
The baseline level for Assault on Dragon Keep is around level 30, so advanced players should be able to just jump in and enjoy more of the best co-op gameplay around. The newest and final DLC will be available June 25.
The post Borderlands 2 DLC will cast Tiny Tina as a pen-and-paper GM appeared first on PC Gamer.
Posted: 28 May 2013 05:09 PM PDT

Visions of paradise have tantalized us as summer nears; the Sims 3′s next expansion looms on the horizon, a mirage of houseboats and comical krakens and coconut-shell bikini tops. But what if you’re looking for something a little grittier? Well, signs are pointing to a possible Crysis 3 DLC—perhaps an island vacation with bullets whizzing past swaying palms.
MP1st has been keeping an eye on Crysis 3′s social media streams, and its findings have been curious. Crytek has been publishing images from past renditions of Crysis—namely, the tropical scenery of Crysis 1. For instance, there’s this postcard-pretty view of a greenery-swathed waterfall—with what looks like a new weapon in the bottom-right corner.
And then there’s the recently outed list of upcoming Xbox 360 achievements, including such wittily named feats as “Totally Oarsome” and “Wish You Were Here.” I’m envisioning smacking some canoeing tourists’ faces into a crystal-blue ocean with one of their own oars.
So is Crysis getting back to its roots, eschewing the gloom of a future New York for a jolly jaunt in the jungle? It’s pure speculation for now, but we’ll be sure to let you know as soon as we hear anything.
The post Is Crysis 3 getting some tropical island DLC? appeared first on PC Gamer.
Posted: 28 May 2013 05:05 PM PDT

Hoorah! Dean “Rocket” Hall’s bandit-riddled, zombie-fleeing mod DayZ has been threatening to take on a life of its own the past few months, and that threat no longer lies dormant—Rocket revealed in an interview that some lucky fans are already playing the DayZ Standalone version.
Speaking to Gamasutra, Rocket spilled the beans on the first batch of testers: players who have been rewarded for their loyalty to the brutal ArmA 2 mod the past couple of years.
“So what we’re doing at the moment is, we gave free keys as a gift to the forum moderators, the Reddit moderators, people who helped out with DayZ development, and stuff like that,” Rocket explains. “I guess there’s about 30-100 people involved with that.”
“From here, once we’ve finished our server/client architecture—because we’re moving it an MMO model—we’re reviewing the situation of that in June, and then we do an alpha, just like Minecraft.”
There’s only one server in DayZ Standalone at the moment, but content updates are being delivered constantly. Like Minecraft, DayZ Standalone plans to charge a small amount to players during the public alpha, with the price increasing steadily as it nears completion. During alpha, Rocket plans to allow players access to either the latest stable build, or the experimental build on the developers’ desktops.
Though the first proposed release date “sailed on by” while Rocket and friends worked to implement the MMO model, it’s looking like DayZ standalone is still on target for a June alpha release.
The post DayZ Standalone now in closed alpha testing, paid public alpha still on track for June appeared first on PC Gamer.
Posted: 28 May 2013 04:58 PM PDT

In an interview with IGN, DICE LA's studio manager Fredrick Loving discusses the studio's work on this fall's Battlefield 4 and keeps a solid poker face when on the topic of DICE's connection to EA's new Star Wars license.
"I always talked about it in the sense of: we could literally be an extra floor in [DICE headquarters] Stockholm, but we are conveniently located in sunny California," Loving says. "And we want to recruit more people to DICE… It's a big step, but we are absolutely loving it at the moment… I think we work a bit differently than other games studios might do, so I think it is an interesting opportunity for game developers to come and work for us."

"I'm super excited that EA signed Star Wars… I can only speak for myself, but I think the universe of Star Wars is very interesting and appealing to a lot of people. It has a lot of depth, it has a lot of very interesting characters… it's one of the world's biggest brands."
Though the new studio was thought to be focusing on Star Wars games, Loving confirmed that DICE LA's first project is putting the finishing touches on Battlefield 4. "Everyone's working on it, and it looks absolutely amazing," he says.
Check out the full video for Loving's thoughts on recruiting talent on the west coast and some action-soaked gameplay clips from Battlefield 4, which will be released in October 29 in the US, October 31 in Australia, and November 1 in Europe.
The post DICE LA manager talks Battlefield, recruitment, and future Star Wars games appeared first on PC Gamer.
Posted: 28 May 2013 04:19 PM PDT

Summer has always been a bit of a lull when it comes to video game releases. It's the time of year where we hear more about the upcoming fall releases rather than actually, you know, playing games. Luckily, we have the Humble Indie Bundle 8 to keep boredom, UV rays, and those treacherous, shark-filled oceans at bay.
The Humble Indie Bundle traditionally features recent indie darlings for the low, low price of "whatever the hell you want", and this year is no exception. No matter what you pay, you'll get access to Little Inferno, Awesomenauts, Capsized, Thomas Was Alone, Dear Esther and their soundtracks (and Steam keys if throw in a dollar or more). Linux users should be happy to know that the Linux versions of these games are also debuting with the bundle.
Forking over more than the average purchase price (a modest $5.72 as of this writing) will net you Hotline Miami and Proteus plus its soundtrack. Yes, you might be saving up for the pricey GTX 780 that your annoying friend already has, but maybe you could skip eating today?
Like always, you can choose where your money goes, rationing out which developers and charities get your hard-earned bitcoins. You have a full two weeks to decide who gets what while stocking up on harpoons for the inevitable shark invasion.
The post Humble Indie Bundle 8 discounts Hotline Miami, Awesomenauts, Dear Esther, and more appeared first on PC Gamer.
Posted: 28 May 2013 02:11 PM PDT

A new content update to Warframe adds blades, buildings, and more to the Digital Extremes third-person action title. Update 8.0 Rise of the Warlords brings new locations to the game universe for clan and coop play, and also introduces—for the first time—some rusted-out, enemy-packed Grineer starships to explore.
“It’s the biggest update to date, for sure” said Digital Extremes producer Dave Kudirka in a recent dev studio video.

While segments of the new content are still in an alpha phase, clans now have access to a player-designed Dojo environment where they can set up research facilities and dueling rooms in order to access new weapons or test each other in friendly matches. To access the new Dojo feature players must join an existing clan or start their own and will pool in-game resources in order to fund new construction projects.
The free-to-play sci-fi game, in which you pilot Warframe power armor, already offered a fluid and interesting mix of shooter and ninja-based melee combat scenarios, and it looks like Update 8.0 puts some new playstyle options on the table. More than 20 new weapons have been added, including throwing daggers, energy weapons, and biological toxins. The full list of changes and fixes can be found here. Members of the development team will also be hosting a livestream to answer questions and introduce the update Wednesday at 2 p.m. EDT.
The post Warframe update boosts ninja quotient with clan Dojos and new weapons appeared first on PC Gamer.
Posted: 28 May 2013 12:06 PM PDT

I’ve been more excited about playing as pagans in Crusader Kings 2 than anything else PC gaming related so far this year, and the wait is finally over! The medieval grand strategy juggernaut’s fifth expansion, The Old Gods, has released with a “Hardcore” trailer that pairs 9th century vikings, beards, and boats with one of their greatest anachronistic complements: shredding electric guitar riffs.
Even if you don’t purchase Old Gods, you’ll get the fairly massive Patch 1.10 for free. If you need more details on the expansion to decide if you want to grab it, I’ve been following every tidbit of pre-release info home at night and analyzing it all through its windows while it sleeps. The short version? It has vikings now.
Now is also a good time to get caught up on the first Crusader Kings Chronicle. Nudge nudge.
The post Crusader Kings 2: The Old Gods sets sail with hardcore, beard-glorifying launch trailer appeared first on PC Gamer.
Posted: 28 May 2013 10:30 AM PDT
Nvidia have just launched their latest high-end graphics card, the GeForce GTX 780, and an impressively quick, but expensive card it is too. Alongside that we'll also be getting some interesting updates to the GeForce Experience as well, including the intriguing ShadowPlay feature.
GFE is about to become an opt-in component of the Nvidia's driver downloads, and given that it's already had around 2.5 million downloads in its beta form already those numbers are likely to get bigger. That means it's only going to get better and more reliable too, according to Nvidia.
I spoke to Nvidia about GeForce Experience at the GTX 780 reveal last week. "From our perspective," said Nvidia's Ben Berraondo, "GFE gets better and better the more the community feeds back into it. It's one of those apps that organically gets better and better over time."
"GFE has now become an integral part of having a GeForce card," he continued. "It will become just as integral as a driver; it is a crucial part of the whole story."
It's not just getting organic improvements from the community either, Nvidia is making innovative moves with it too. The new ShadowPlay feature is likely to be included around E3 time and Nvidia is likening it to "Sky Plus for gamers."
That's not a bad description given that it's a future function in the GFE app that allows you to set ShadowPlay to continuously record anything up to the last 20 minutes of any gaming session. You can choose resolution and audio settings to suit and because it's mainly a hardware based recorder it minimises the performance hit on your machine while it's doing it.
Nvidia are estimating that it should only represent around a 3% performance hit depending on your settings, and supposedly doesn't have any impact on frame times either.
ShadowPlay builds on the way SHIELD taps into GFE to stream content from your gaming rig by utilising the H.264 encoder built into the Kepler GPU. Sadly then that means only GTX 600 series cards and up will be able to use the feature
It's really tapping into the burgeoning YouTube and Twitch TV gaming audience, making it easier for GeForce owners to record HD gaming and get it out there, as long as they have a Kepler GPU or above of course.
The post Nvidia court Youtubers with ShadowPlay recording feature: “like Sky Plus for PC gamers” appeared first on PC Gamer.
Posted: 28 May 2013 10:20 AM PDT

The sparking ruins of an abandoned plane fuselage; the lush greenery of a heavy woodland; and briefly, the low growls of an awakening mutant tribe. It’s only a minute long, but the first teaser trailer for The Forest is dense with atmosphere. I contacted Ben Falcone, creator and lead designer for the game, to learn of the systems behind their tense and panicked sneak peek. Read on to learn about the necessities of survival, how Oculus Rift support will envelop you in terror, and if a tree falls in a forest, and only cannibals are around to hear it, will anyone hear you scream?

Open-world survival is a genre in ascendence right now. From the deceptively charming Don’t Starve, to the intricacies of Miasmata, and, of course, the expanding sandbox playground that is Minecraft. The Forest takes its inspiration from a different source. “Our focus is much more on a survival horror experience,” Falcone tells me, “letting players experience being in the world of 'The Hills Have Eyes' or an 80's Italian cannibal film.”

“Our focus is much more on a survival horror experience”

Try to contain the automatic eye-roll at a game/film comparison. The exploitation-driven cannibal horror boom of the late-seventies/early-eighties centred on primal fears – the sensation of being in the presence of something ostensibly human, but unrecognisably feral, and of the unease that – despite their depravity – they can still hold a mirror to ourselves. Beyond the infamy and violence, there was an emotional intensity that provides a perfect core for a systemic survival horror game.
The Forest puts this into practice with the island’s mysterious tribe. SKS Games are staying quiet on their exact nature, but Falcone reveals that they aren’t just mindless monsters. “We want the players to feel empathy for them. We've taken some inspiration here from the novel 'I Am Legend'. There is some question as to who is actually the enemy: them, or you. You’re the one who is invading their forest.”

The reason for your invasion is a plane crash, and that means you’ll start the game lacking the necessary means and resources. While you can scavenge supplies from the plane, those provisions will quickly expire. After that, it’s down to you. “Food and water are both really important, there are lots of lakes you can drink from, but if you're hungry you have to either hunt/trap small animals, or plant your own garden.”

“During cold nights you'll need to either make a fire or stay inside to keep warm”

Naturally, you’ll need tools. Here the developers hope to keep the player in the game world at all times, rather than lessening the immersion through crafting menus. Find a stick, for instance, and you can sharpening it on a rock to create a rudimentary spear. More complex creations are possible through your backpack, which will let you search through and combine small items.
“We're trying to build in a lot of interactivity in everything,” Falcone says. “We have no traditional story or cutscenes so our focus needs to be on making the world as dynamic and emergent as possible. We want it to be engaging just to spend time in the world.”
Beyond basic sustenance, you’ll also need shelter and protection from the elements. “During cold nights you'll need to either make a fire or stay inside to keep warm. You can sleep at this point, however you should hope you’ve set up some traps or defenses outside first.”

As the game continues, you’ll need to continuously press further for certain materials. “One of our big features is that every tree in the game world can be chopped down, drastically changing the forest permanently. (although chopping down every tree would probably take months to do).”
It’s not just the trees. Over-hunt an area, and the animal population will start to dwindle. Gather too many berries and mushrooms, and you might pick your surroundings clean. That dedication to realism extends to the cannibalistic tribe. “We have a set number of enemies you are battling, not endlessly spawning creatures coming from thin air,” Falcone reveals.

“You’re hiding huddled in a corner and watching them search for you”

“Again, like I Am Legend it's possible to spend the days thinning out the enemies numbers, and players can if they wish and are able to wipe them all out.”
Not that it’ll be an easy task. The Forest uses a melee combat system. You can use traps and fire to gain the upper hand but for the most part you’ll want to stay out of sight. “Enemies are pretty smart … we found the game's scariest moments come when you’re hiding huddled in a corner and watching them search for you.”
SKS also plan to support longer-term goals that can vary based on the player’s preference. “Some players will want to just spend time building up a base and defending against enemies, others will want to go explore and find new things about the gameworld.” Falcone confirms that the island itself holds certain mysteries, teasing that, “we have a bunch of stuff for players to uncover.”

In a genre so focused on immersing the player in the solitude of the wilderness, the Oculus Rift seems like a natural extension. “It's a perfect fit,” confirms Falcone. “Exploring the forest during the day becomes at times a magical experience, and at night or deep in a random cave a terrifying nightmare.”
But the device comes with some peculiar technical hurdles too. “Since it's so new there are a bunch of challenges to overcome. Scale was the most surprising thing. The first time I walked out of the plane into the forest with the rift on, everything looked wrong.
“Small logs looked massive, the enemy characters looked like miniatures. Getting scale correct and consistent is one of the biggest things in making the game world feel real.”
Despite the challenges, the development team are persisting and experimenting – most recently trying a character body model, letting VR players look down and get a sense of their presence in the world. “We're hoping we can get this working well since it massively enhances the feeling of being connected to the gameworld.” Which means, if successful, you’ll be able to look down and see yourself getting pinned, mauled and torn at by an angry tribe of mutant cannibals.
If nothing else, the YouTube reaction videos should be a sight to behold.
The Forest is due out later this year. You can vote on the game’s Steam Greenlight page here.
The post The Forest interview: survival, horror and the VR wilderness appeared first on PC Gamer.
Posted: 28 May 2013 09:30 AM PDT

Would you look at the state of this place. Sure, it’s an evil hell world of death and terror, but is that any reason to forget basic hygiene? What are those shambling monsters doing when you’re not around to be chased? Could they not pick up a mop? Well, it’s too late now. These screenshots of The Evil Within have released in all their grimy, blood-soaked glory.
“While investigating the scene of a gruesome mass murder, Detective Sebastian Castellanos and his partners encounter a mysterious and powerful force,” explains the game’s description. “After seeing the slaughter of fellow officers, Sebastian is ambushed and knocked unconscious. When he awakens, he finds himself in a deranged world where hideous creatures wander among the dead.
“Facing unimaginable terror, and fighting for survival, Sebastian embarks on a frightening journey to unravel what's behind this evil force.”
The Evil Within is due out next year.
The post The Evil Within screenshots show the horror of a world without cleaners appeared first on PC Gamer.
Posted: 28 May 2013 09:07 AM PDT

This week: We’ve seen the competition from the big three that the kids are calling “next gen.” Evan, Tyler, and T.J. discuss what this means for the PC. CS: GO is getting a new mode that lets players evaluate one another. We get all meta and evaluate it. Plus: Diablo 3 one year later, listener questions, playlists, and more.
Xbox, play PC Gamer Podcast 353 – What’s in the box?
Have a question, comment, complaint, or observation? Send an MP3 to pcgamerpodcast@gmail.com or call us toll-free at 877-404-1337 x724.
Subscribe to the podcast RSS feed.
Follow us on Twitter:
@ELahti (Evan Lahti)
@tyler_wilde (Tyler Wilde)
@AsaTJ (T.J. Hafer)
@belsaas (Erik Belsaas, podcast producer)
The post PC Gamer US Podcast #353 – What’s in the box? appeared first on PC Gamer.
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Posted: 28 May 2013 08:27 AM PDT
Posted: 28 May 2013 07:07 AM PDT

Endless Space is already a disharmonious place, with multiple factions locked in turn-based 4X fighting. And the game’s developers, Amplitude Studios, have been busy stoking the fires of this conflict, having previously released four free add-ons, introducing new units and factions to the game. Now they’re set to unleash the biggest galactic overhaul yet, with Disharmony, Endless Space’s first full, paid-for expansion.
A teaser trailer gives you an idea of what to expect. Sort of.

Right, yes, okay… We’ll probably need to go elsewhere for firm details on what the expansion contains then. Like Amplitude Studios’ Disharmony page.
The star of the pack is the new faction, “The Harmony,” who are described as having a “unique play style,” albeit one that hasn’t yet been revealed. In addition, the expansion will include new units, including fighters and bombers, and an overhauled adaptive AI system.
Here’s the full feature list:

  • “A brand new Faction called "The Harmony" with the main objective to ANNIHILATE DUST!”
  • “New fighters and bomber units that will completely change the shape of combat, especially with the new Battle Formation and Targeting systems”
  • “A complete rework of the Ship Design Interface giving an improved Weapon System that includes family types for modules (short, medium and long range)”
  • “New invasion mechanics have been added: prepare the population for bombardments, sieges and land invasions”
  • “Expect to face a real challenge when playing against AI opponents with the new Adaptive Multi-Agent Artificial Intelligence System (AMAS)”
  • “Four new heroes (Games2Gether)”
  • “A new option to disable exchange of technologies, as a request from the Multiplayer community”
  • “New Rally Points feature for newly built ships to reduce micromanagement”

“We're lucky to have a motivated team and even luckier to have such an incredible community,” said Amplitude CEO Mathieu Girard. “Our expansion pack has been designed based on player requests and community G2G votes, and we hope that it fulfills – or surpasses – their expectations.”
Disharmony will launch this Summer, and will cost $9.99
The post Endless Space announces Disharmony, the turn-based strategy’s first full expansion appeared first on PC Gamer.
Posted: 28 May 2013 05:00 AM PDT

Welcome to the twisted world of horror game crowdfunding, where a developer’s most effective method for raising money is to scare the living bejesus out of their potential audience. Which explains this second chilling look at Darkwood, the top-down horror roguelike that’s currently raising funds through IndieGoGo. At least they were sensible enough to stop the video from autoplaying on the funding page.
Developer Acid Wizard describes the game as: “A top-down, oldschool, sandbox survival horror set in a procedurally generated, open world. It features RPG and roguelike elements, with intense combat and a eerie atmosphere.” From the released footage, it seems somewhat reminiscent of the excellent Teleglitch, albeit with the action slowed to an effective and tension-stretching crawl, and the previewed item interactions hinting at a far more versatile tool system.
Darkwood has raised just over $27,000 of its needed $40,000 total, with 9 days to go before funding closes. The game’s also looking for votes on Steam Greenlight.
And if those four minutes of atmospheric chills weren’t enough for you, here’s an earlier video:

Thanks, VG247.
The post Darkwood trailer delivers top-down scares from the atmospheric horror roguelike appeared first on PC Gamer.
Posted: 28 May 2013 03:38 AM PDT

After a disastrous financial year, in which Square Enix not only failed to make their expected profits, but were hit instead with by massive financial loss, the company’s senior executive managing director Yosuke Matsuda has been looking at Kickstarter as a possible guide to improving “asset turnover”. Which isn’t to say they’ll attempt to raise $100,000,000 for a Tomb Raider sequel via the crowd-funding site. ($110,000,000 stretch goal: add some proper tombs.) Instead, Matsuda wants Square Enix to interact with its customers at an earlier stage.
“One could go as far as to say that in today’s times, making customers wait for years with little to no information is being dishonest to them,” Matsuda said, in an earnings call two weeks ago. “We’re no longer in an age where customers are left in the dark until a product is completed. We need to shift to a business model where we frequently interact with our customers for our products that are in‐development and/or prior to being sold, have our customers understand games under development, and finally make sure we develop games that meet their expectations.”
“There is a crowdfunding website called ‘Kickstarter,’” he continued, “which does not only serve as a method of financing for developers, but I believe should also be seen as a way to unite marketing and development together by allowing us to interact with customers while a game is in development.”
Matsuda also pointed to Steam’s Greenlight and Early Access initiatives as ways in which game makers are communicating with their community:
“Valve’s Steam Greenlight and Early Access, are also very interesting, in that they raise the frequency by which we interact with customers, increasing their engagement and reflecting customer needs. We are also looking at what initiatives are possible from this perspective. What should we present to our customers before a game is finished, how can our customers enjoy this, and how do we connect this to profitability, is something we are thinking about implementing, and which can improve our asset turnover in the process.”
Traditionally these services have been used by smaller developers, with smaller communities, making direct engagement a more manageable prospect. How Square Enix would scale these ideas out onto a much larger scale remains to be seen. But more openness and interaction from the publisher surely can’t be a bad thing.
Thanks, GamesIndustry.
The post Square Enix want earlier interaction with customers, look to Kickstarter as inspiration appeared first on PC Gamer.
Posted: 28 May 2013 02:33 AM PDT

Gunpoint developer, PC Gamer section editor and PR mastermind Tom Francis filled the long weekend with the most professionally executed marketing campaign ever seen. On Saturday we got the 2D stealth/hacking puzzler’s release date's release date's release date, pointing to the next day’s release date's release date, which in turn led to yesterday’s announcement of the release date. It was like the world’s simplest ARG, in which the primary means of progression was calling Tom Francis a bad man.
But now we finally have an actual, proper release date of June 3rd, along with a generous demo to give you a chance to leap, pounce and rewire your way through some of the game’s levels.
Pre-orders are available through Steam and the Gunpoint website, and come in a variety of editions. In addition to the base game, there’s a Special Edition, which comes with soundtrack and sprite-based developer commentary. Or there’s an extra-special Exclusive Edition, which gives you access to prototype builds, a making of video, exclusive music and beta access to future games. All versions are discounted until the week after release.
Writing about the reasons for the bonus editions, Tom says:
“I've been working on Gunpoint for three years, and it could be a turning point in my life. If it does well enough, I will quit my job to become a full time game developer. I could make more games like this, hopefully better and more quickly. This would be amazing.
“Gunpoint is not really a mass-market thing, but I've noticed that it just clicks with some people. If those people are happy to support it in exchange for a few extras, Gunpoint could succeed because of passionate players, rather than just a very large number of players. This would be amazing.”
So yes, go and give Tom lots of money so he can quit his job and- hey, wait a minute!
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Parties Upbeat as Day One of Kachin Peace Talks Closes




Posted: 28 May 2013 05:45 AM PDT

Lu Zhi, left, counselor from the Chinese Embassy in Burma, speaks with UN special envoy Vijay Nambiar during peace talks between the government and the Kachin Independence Organization (KIO) in Myitkyina on Tuesday. (Photo: The Irrawaddy)
MYITKYINA, Kachin State — Negotiators from both the government and the Kachin Independence Organization (KIO) have agreed to continue discussions on military affairs, the establishment of a ceasefire negotiations monitoring team and the way forward on political dialogue during the latest round of peace talks.
While Tuesday marked the eighth meeting between the two parties, it was the first gathering convened inside Burma and was attended by UN special envoy Vijay Nambiar and Chinese counselor Lu Zhi, who served as international observers. The meeting lasted for about two hours on Tuesday.
Gen Sumlut Gun Maw of the KIO's military wing, the Kachin Independence Army (KIA), said he was pleased with the meeting, but added that "we will have to discuss the details."
On the formation of a monitoring team, which the KIO has proposed would observe ceasefire negotiations, Gun Maw said: "Regarding the monitoring team, we cannot decide unilaterally, we have to include all the parties—the government, KIO, local leaders."
Nambiar, the special adviser to the UN secretary-general, said after the meeting that the talks had been excellent, with both parties discussing various issues that were also addressed during the previous meeting in March. He said he hoped "they do come to an agreement to lay the basis for a durable peace and sustained peace."
Kachin MP Doi Bu said discussions thus far had been productive, though Tuesday's meeting did not yield any breakthroughs.
"Both sides are harmonious," she told The Irrawaddy. "They discussed from their hearts for the peace for the public.
"For the best result, the talk needs to continue, as it is important for both the Kachin people and the government."
Tuesday failed to bring about any binding decisions, with the KIO set to meet with the public tomorrow at the same venue, Majoi Hall at Manau Park, to discuss the ongoing peace talks.
"We hope to share our desires concerning future political dialogue with the public," Gun Maw said.
The KIO has strong support from the Kachin public, according to youth and community members with whom The Irrawaddy spoke. Gun Maw, Sumlut Gam and other KIA leaders were warmly welcomed by thousands on Monday when the KIO arrived at its newly reopened liaison office in front of Manau Park.
The meeting's attendees and observers spoke optimistically of Tuesday's talks.
Sam Khun, deputy leader of public relations for the United Wa State Army (UWSA), told The Irrawaddy that "as an observer, I think they discussed openly even though it is my first time attending the KIO and government talks.
"They are on the right track for the talks, I think," he added.
An uneasy standoff between the parties leading up to the meeting saw the government pushing to hold the talks with only domestic observers in attendance, while the KIO had wanted an international presence. The two sides initially agreed to bar international observers from the meeting room.
But speaking to The Irrawaddy before the meeting, Minister of Livestock and Fisheries Ohn Myint said it was not clear whether Chinese observers would ultimately attend.
"We did not object to the KIO's invitation to foreign observers. Until the late evening on Monday, when we held informal talks with General Gun Maw, it was not clear whether China would attend or not. But we were later informed that the Chinese counselor would join the meeting."
Lu Zhi, counselor from the Chinese Embassy in Burma, arrived at Majoi Hall just before the meeting convened. When asked about the talks by The Irrawaddy during a break, Lu Zhi said he would not comment at the moment as he was just learning about what had been discussed.
Lt-Gen Myint Soe, speaking on behalf of Burma's military (Tatmadaw), said the Tatmadaw would continue its dialogue with the KIO, along with the government team, in pursuit of a mutually desired peace. "We have committed to working to reach an agreement for ending war by both sides," he said.
All three parties—the government, KIO and the Tatmadaw—were upbeat about the prospects for the latest round of peace talks, which are also being attended by local Kachin leaders.
"There are good guys, I am confident there will be progress," Nambiar said.
Government representatives highlighted the fact that at present "fighting is nonexistent and peace is prevailing there." Kachin State has also seen the reopening of a major transport artery since the last talks.
The government is trying to hold an all-inclusive meeting with ethnic leaders from all the country's major ethnic groups in July, but the KIO has said it will await further details before committing to attend.
Posted: 28 May 2013 05:39 AM PDT
A man rides a buffalo near a section of the pipeline being constructed from Burma's Arakan coast to the Chinese border. (Photo: The Irrawaddy)

A man rides a buffalo near a section of the pipeline being constructed from Burma's Arakan coast to the Chinese border. (Photo: The Irrawaddy)
BEIJING — Top state energy group China National Petroleum Company has completed six oil storage tanks on an island off western Burma from which two pipelines will carry fuel to China, and will soon finish six more, an industry official said on Tuesday.
The crucial strategic link will allow China to bypass the Malacca Strait, one of the world's busiest shipping lanes, and ship in oil from the Middle East and Africa via the Indian Ocean and a port on Maday island, off the coast of Burma.
The island, just 10 square km in area with almost no infrastructure, is the origin point for both a crude oil pipeline planned to carry 440,000 barrels per day and a natural gas pipeline intended to ship 12 billion cubic meters annually to China's land-locked southwestern province of Yunnan.
The oil pipeline is set to begin operation in 2014 and the gas pipeline was originally due to start up at the end of May, CNPC has said.
CNPC's Huanqiu Contracting and Engineering Corp unit has built six crude oil tanks with capacity of 100,000 cubic meters each and is expected to complete six more similar tanks in about two months' time, a Huanqiu official told Reuters.
"The island basically didn't have anything, so we need to ship in all the building materials using a small port. … CNPC is building a big terminal there," said the official, who declined to be identified, as he is not authorized to speak to the media.
The additional tanks would double the facility's storage capacity to 1.2 million cubic meters, or about 7.6 million barrels.
CNPC is building the terminal to moor big oil tankers on the island as China seeks to cut its dependence on energy supplies traversing the narrow Malacca Strait between Malaysia and Indonesia.
The project has sparked protests by islanders, who say land has been confiscated for the deep sea port.
The gas pipeline will bring gas from the Shwe fields off the coast of Arakan State, a western state bordering Bangladesh, to China's Yunnan province.
But it could be delayed over security concerns as it runs across territories controlled by ethnic militia groups, a Burma energy official said this month.
China has long worried about its ties with Burma, where there has been a history of resentment of China among the Burmese population and fierce public opposition to a $3.6 billion Chinese-built dam at Myitsone. President Thein Sein shelved that project in 2011, in a move that stunned Beijing.
Posted: 28 May 2013 05:26 AM PDT
Small-scale gold miners pump water from a tributary of the Irrawaddy River in Kachin State. (Photo: People's Foundation for Development)

Small-scale gold miners pump water from a tributary of the Irrawaddy River in Kachin State. (Photo: People's Foundation for Development)
RANGOON—Unregulated gold mining, agro-industrial farming and hydropower development in Kachin State is affecting thousands of villagers, who are suffering from environmental destruction and a loss of farmland, a Kachin rights group warned.
The People's Foundation for Development, a NGO based in the Kachin state capital Myitkyina, launched a report in Rangoon on Monday that documented ten cases in which local villagers lost their land and livelihoods to large-scale investment projects and rampant gold mining.
The group said that in recent years about 3,500 people had been forcibly evicted to make way for the suspended Myistone hydropower dam and for for the Yuzana Corporation's massive cassava and sugarcane plantations in the remote Hukaung (also Hukawng) Valley.
Since 2006, Yuzana, with the cooperation of local authorities, has been granted 81,000 hectares (200,000 acres) of land in the region. Much of it was reportedly confiscated from hundreds of Kachin families, while the firm allegedly also cleared large parts of a tiger reserve in the valley.
Htay Myint, the owner of Yuzana Company, is one of Burma's most powerful tycoons as well as an MP from the ruling military-backed Union Solidarity and Development Party.
Pollution caused by Yuzana's cassava-processing plants and the chemical run-off from the rampant small-scale gold mining in the valley has also affected the health of local communities and their animals, according to the NGO.
"They processed cassava at their factory and the remaining waste they threw into the river, which is located near to the factory. We found that the water turned black and fish in the river died," the report quoted a villager, who claimed that locals got skin ailments after bathing in the polluted water.
"We are worried about the effect on the population… and on our livelihoods," the villager told the People's Foundation for Development. The NGO also claimed that 74 farm animals in the Hukaung Valley had died after drinking polluted water.
Ja Hkawn, an activist who helped draft the report, said local authorities and parliamentarians from Kachin State were turning a blind eye to such social and environmental impacts. "We found there were MPs involved these businesses. It is better to talk at Parliament in Naypyidaw in order to stop this project," she said.
The massive Myitsone dam, which is being funded by China Power Investment Co. (CPI) and the Burmese firm Asia World Company, was suspended by President Thein Sein in 2011.
Prior to this decision, about 2,600 people were forcibly evicted to make way for the project, which would dam the upper reaches of the Irrawaddy River and flood 766 square kilometers of farmland and forest. In recent years, the villagers were relocated to two sites, Aung Myin Tha and Mali Yan, where CPI constructed homes and community buildings for them.
The People's Foundation for Development said living conditions at the sites were poor and during a press conference in Rangoon on Monday some evicted villagers complained about life at the newly created communities.
"We can't find work there, and we could not grow food or vegetables to earn money as the area is very rocky," said La Seng, who was resettled at Aung Myin. "We are on edge of crisis. We do not have enough food and no job."
Posted: 28 May 2013 03:41 AM PDT
Mindat Township is pictured nestled among the hills of southern Chin State. (Photo: Myat Su Mon / The Irrawaddy)

Mindat Township is pictured nestled among the hills of southern Chin State. (Photo: Myat Su Mon / The Irrawaddy)
Tourism to the formerly restricted Chin State is showing faint signs of life, but development concerns and a lack of bureaucratic clarity are hampering the industry, hoteliers in the area say.
"There have been more visits from tourists to Chin State this year than the previous years and most of them are researchers," said Saline Om Khou Ge, manager of the Oasis Resort in Mindat Township.
Tourists to southern Chin State's Mindat and Kanpetlet Township this year were estimated at between 700 and 800 visitors. Tourism nationwide is expected to draw nearly 1.2 million foreigners this year.
"There have been more tourists this year, most of them are Europeans. It is over one-and-a-half times the number of tourists in previous years," U Shine Ge' Ngaine, the founder of Nat Ma Taung National Park, told The Irrawaddy.
Saline Om Khou Ge said formal submissions seeking government permission to travel in Chin State had tapered off since tourist visits were officially permitted there beginning this year. But due to the absence of precisely issued directives, local officials and visitors were at times inconvenienced by low-ranking law enforcement officers who continued to demand that foreign visitors obtain and carry with them government approval for their presence in Chin State.
"The policy has now changed, but there is no follow-up directive," Saline Om Khou Ge explained. "We want to know exactly which department we have to report to when a foreign visitor comes and stays here. They say they don't need any permission. They say it is officially allowed. But the low-rankers [police officers] are still asking us for the permissions.
"Formerly, when foreign visitors visited Mindat and Kanpetlet townships in southern Chin State, copies of the permission [document] needed to be delivered to the Special Investigation Department, the Immigration Department, the police Special Branch, the Military Intelligence Department, the township administrator's office and the district administrator's office."
One local lawmaker acknowledged the need to clear up any policy uncertainty on the ground.
"Although tourists are allowed to freely travel now, the fact that the lower staff are still asking for the order harms the development of the tourism industry in Chin State. A field study will be done starting from the lower level and submitted to the Hluttaw [Parliament] if necessary," said Har Shen Bwe, Mindat's parliamentary representative.
He added that regional development hinged largely on tourism revenues because Chin State is one of the least developed states in Burma.
Saline Om Khou Ge pointed out that one of the major hindrances to tourism's growth was inadequate local and national laws and regulations for the industry.
He said excessive taxes levied on hotel businesses, which play an essential role in Chin State tourism's development, and inadequate supplies of water and electricity were additional difficulties facing the industry.
On a trip to Chin State in March, Htay Aung, the minister for hotels and tourism, said a cooperative effort was needed between government and the private sector, given the tourism industry's vital role in the state's economic development.
He also said additional training would be provided in Chin State to increase locals' understanding of the hotel business and the tourism industry more broadly.
Despite a far more welcoming profile in 2013, foreign visitors to Chin State are not yet wholly unrestricted. A high-ranking official of the Matupi Township administrator's office said security concerns in Matupi required that travel to the township remain off limits to tourists, with access limited to some UN staff and other international aid workers only.
Posted: 27 May 2013 11:39 PM PDT
Girls play in the courtyard of Su Taung Pyae charity school, shortly before the end of long summer holiday. (JPaing / The Irrawaddy)

Girls play in the courtyard of Su Taung Pyae charity school, shortly before the end of long summer holiday. (JPaing / The Irrawaddy)
RANGOON—Mie Nyi Chan Aye no longer needs to run for his life or hide for weeks at a time in the jungle, as he did more than 10 years ago.
As a child, the village boy in northern Shan State fled his home whenever battles broke out between Shan militias and the Burmese army, taking refuge with his family in a nearby forest for several days, and sometimes weeks.
"We had to spend our days and nights in the jungle, running away from the fighting," the 18-year-old ethnic Palaung told The Irrawaddy recently.
But now, studying for next year's matriculation exams at a boarding school for ethnic youth in east Rangoon, those fearsome days seem long behind him.
The school, known as Su Taung Pyae, was founded in the early 1900s as a free monastic education center for poor children, but has since become a microcosm of privately run charities across Burma that offer shelter and an education to young people from the country's volatile ethnic regions, including Shan, Mon, Karen, Kachin and Chin states.
Since Burma's independence in 1948, most of these areas have seen decades of war between the government's army and local rebel groups pressing for federalism or autonomy. These conflicts have killed thousands of people, left hundreds of thousands displaced or exiled, and stifled development. Frequent fighting has also forced teachers to forsake their schools.
"Regional insecurity is one of the major factors in the mushrooming of charity schools for ethnic children in Burma," said Kaung Nyunt, who has trained charity school teachers in the country since 2005. "Nearly 90 percent of monastic schools throughout the country welcome them [ethnic children]."
Nandabivunsa, a Buddhist monk and the patron of Su Taung Pyae school, said nearly 80 percent of his 638 boarding students come from the country's least developed regions, where communities have been shattered by decades-long civil wars.
"If they stick to their villages, they will finally be recruited by rebels or militias," he said. "Here in Rangoon, they are safe and become literate."
As a missionary monk who traveled to remote corners of the country to promote Buddhism in the 1980s, Nandabivunsa was shocked to witness the isolation of ethnic communities.
"They lacked everything—knowledge, education and health care" said the 53-year old monk. "All they had was fear of armed groups."
After meeting children who had been orphaned by the fighting, he decided to bring a group of them to Rangoon in the late 1980s and put them under his care, unaware that this decision would herald his future mission for years go to come.
"Whenever they saw someone in trousers, the children were very afraid and would run away," he said of his early days as a caretaker. "The only trouser people they had known in their lives were soldiers and rebels who scared them."
"I came to realize that only education could make a difference for them, at least to some extent," he said, adding that most children under his care came from illiterate families and never went to school in their home villages. "Those [uneducated] children were easy prey for forced recruitments by local insurgent groups, having no idea what they were doing."
Since then, during his missionary trips to the rough terrain of Burma's hilly regions, Nandabivunsa not only explains fundamental Buddhism to tribal people but also tries to convince parents to send their children to school.
"It's not an easy task," he said.
In southern Shan State, an illiterate father responded to his suggestions with anger. "Why should I care?" the father said, after the monk explained why education would benefit his children's future. When he asked families to send their children for schooling in Rangoon, a worried mother in the north asked, "Are you trying to traffic my child?" A common question he faced was, "Why should I believe you?"
"I persuaded them that their children would be away from them for a while," the monk said. "And I firmly told them, 'I guarantee your child's safety,' and if he or she is not happy with us, we will send them back to you. Why don't you give it a try?'"
More than two decades later, with more than 30 university graduates on its alumni list, Su Taung Pyae school is no longer short on students.
Last year, more than 100 students enrolled from northern Shan State, an area close to north Burma's Kachin State, where recent fighting between government troops and the Kachin Independence Army (KIA) has displaced tens of thousands of people.
"They're flocking here, giving me a headache to figure out their accommodation," the patron monk said.
And he wasn't kidding. During a recent visit by The Irrawaddy, the girls' dormitory appeared cramped like a wartime hospital.  Trunk beds with barely enough space for two sleepers were forced to hold the excessive weight of four occupants, ranging in age from toddlers to young adults in their early 20s.
The charity has been recognized by the government for 10 years, but the monk said it survives on donations from well-wishers at home and abroad. To his relief, starting this year, 25 teachers at the school will go on the government's payroll.
Still, he needs to stay frugal. Rather than buying most of his food, he farms a nearby paddy field—driving a tractor himself—to feed the children. When the annual rains come, he wears a pair of Wellington boots to transplant the paddies with his students.
"The farm gives me enough rice for six months," he said. "For the rest of the year, I have to rely on donations."
After more than two decades with the school, Nandabivunsa is starting to see some fruitful results of his long commitment.
"Most of my high school dropouts have become teachers in their villages," he said. "Even though they are not qualified to be teachers, they can at least teach children in their villages how to read and write. They're doing good job."
To his delight, three students have become government-appointed nurses and midwives in their villages, and one is now attending a government teachers' training college.
"Children come here and they go," the monk said. "What they leave behind for me is happiness. What a great pleasure to see them safe and educated!"
Posted: 27 May 2013 11:20 PM PDT
General Gun Maw copy

Gen Gun Maw on the way to the meeting room. (Photo: The Irrawaddy)
The UN's special envoy to Burma, Vijay Nambiar, attended peace talks on Tuesday between the Burmese government and Kachin rebels in Myitkyina, the capital of Kachin State, the first time the UN high official has participated in such negotiations.
Reporters from The Irrawaddy in Myitkyina reported that Chinese observers as well as representatives from eight of Burma's armed ethnic groups, including the Wa, Karen, Shan, Karenni and Mon, were also present for Tuesday's meeting. All ethnic and foreign observers who attended the meeting were invited by the Kachin Independence Organization (KIO).
It is the first time the KIO agreed to attend peace talks in the government-controlled region of Myitkyina, with the previous two rounds of talks held in neighboring China.
"We come to hold talks here [Myitkyina] not because there is peace in our state, but because it is necessary to come and hold such a meeting," said Gen Sumlut Gun Maw, the vice-chief of staff of the KIO's military wing, the Kachin Independence Army (KIA). "We come here because we need to discuss political matters."
In previous rounds of peace talks, the KIO had pushed for the presence of a "monitoring team" of Western and UN representatives to observe the negotiations. However, China strongly rejected the proposal, fearing such observers would interfere with the peace process. According to sources close to the Burma government's peace delegation, China even intervened in the wording of previous statements released jointly by the two parties.
According to representatives of both the KIO and the government peace delegation, military affairs will also top the agenda during this week's negotiations, part of which includes a plan to open liaison offices in Kachin State where on-and-off hostilities have broken out in the past, in order to ease military tensions between the two parties.
The KIO will also hold a meeting with Kachin civilians in Myitkyina on Wednesday. They expect to conclude the talks on Thursday.
Aung Min, who is the government's key peace negotiator, said he was also trying to arrange an ethnic conference in Naypyidaw in July, where he would invite all ethnic representatives to participate in the gathering.
A high-ranking government army official, Lt-Gen Myint Soe, who commands the Bureau of Special Operations-1 overseeing military operations in Kachin State, also attended the Kachin peace talks, where he delivered opening remarks.
Other ethnic representatives including the Karen National Union (KNU) were also present as observers. Civilian representatives such as Kachin State's Chief Minister La John Ngan Hsai, the KIO's education chief Sumlut Gam and other local Kachin observers were also presented for the talks.
KIO leaders arrived in Myitkyina on Monday, greeted by thousands of Kachin supporters who took to the streets to welcome the KIO delegation's convoy.
Many supporters waved KIO flags while others chanted an ethnic Kachin national anthem and played Kachin traditional instruments. The KIO have held several rounds of peace talks with the government peace team in an attempt to reforge a 17-year-old ceasefire agreement that was broken two years ago. The two sides have yet to produce tangible results.
The KIO, the nation's second largest armed ethnic rebel group with an estimated 10,000 fighters, signed a ceasefire agreement with the former Burmese military regime in 1994, but the agreement broke down in June 2011 when fighting erupted between the government army and KIA soldiers.
Posted: 27 May 2013 10:33 PM PDT
The Slow Search for Greener Pastures in Kachin State

The Slow Search for Greener Pastures in Kachin State
Posted: 27 May 2013 10:20 PM PDT
India's Prime Minister Manmohan Singh (2nd R) and Sonia Gandhi (R), chief of India's ruling Congress party, meet with victims injured in an ambush on Saturday, at a hospital in the eastern Indian city of Raipur. (Photo: Reuters)

India’s Prime Minister Manmohan Singh (2nd R) and Sonia Gandhi (R), chief of India’s ruling Congress party, meet with victims injured in an ambush on Saturday, at a hospital in the eastern Indian city of Raipur. (Photo: Reuters)
NEW DELHI—Thousands of troops searched through the densely forested stronghold of Maoist rebels in eastern India on Monday for those who ambushed a convoy of ruling party officials and supporters, killing 24, police said.
The attack in Chhattisgarh state showed that the Maoists still have the ability to strike, even at heavily guarded convoys, despite claims by the government that it has greatly weakened a guerrilla insurgency it termed the nation’s greatest internal security threat.
"There are hills, rivers and dense forests and the population is very sparse. Searching these areas is very difficult," said Ram Niwas, a top state police official.
The federal government rushed in 2,000 paramilitary troops to reinforce the 30,000 troops already stationed in Chhattisgarh to combat the rebels, the Press Trust of India news agency reported.
Officials from the National Investigation Agency, established after the 2008 Mumbai attack to fight terrorism, have also been flown in to lead the investigation.
The ambush on Saturday came after a relative break in Maoist violence. While smaller skirmishes have occurred over the past three years, the Maoists’ last major attacks in Chhattisgarh were in 2010, including their bloodiest ever attack, in which they ambushed a paramilitary patrol and killed 76 troops. A month later, they triggered a roadside bomb under a bus carrying civilians and police, killing 31 people.
Ajai Sahni, executive director of the Institute for Conflict Management, said the violence declined over the last three years because the government stopped actively attacking the rebels. He said the Maoists were conserving their resources, and had not lost their capabilities.
Niwas, however, said security forces remained in "constant battle mode" and had not been complacent.
In rural villages deep in areas like Bastar, where the attack took place, the government is completely absent. There are often no schools or hospitals, and electricity and safe tap water are unheard of. Thousands die each year of malaria.
Because the areas are rich in natural resources like minerals, many tribal people have been forced off their land to make way for mines and other industries.
The Maoist insurgency feeds on the anger of the tribes who have been excluded from the nation’s economic surge.
The insurgency began in 1967 as a network of leftwing ideologues and young recruits in the village of Naxalbari outside Kolkata, the capital of West Bengal state. The rebels, who took the name Naxalites, are now estimated to have 30,000 fighters and have pledged to violently overthrow the Indian government.
They control vast swathes of the so-called Red Belt in central and eastern India, where troops and officials rarely venture. The rebels are thought to operate in 20 of India’s 28 states.
Saturday’s ambush, which targeted Congress party politicians returning from a campaign event with the indigenous tribal community, appeared to be a warning to officials to stay away from the marginalized groups from which the Maoists draw their support.
The victims included Mahendra Karma, a Congress official who founded the much-criticized Salwa Judum militia to combat the rebels. The Salwa Judum had to be reined in after it was accused of atrocities against the tribals it claimed to be protecting.
Angry and often violent protests from local tribes stalled South Korean steel giant Posco’s plans to build a $12 billion plant in the eastern state of Orissa, and London-based mining giant Vedanta Resources’ plans to mine bauxite in the Niyamgiri hills in the same state.
The rebels have ambushed police, destroyed government offices and abducted government officials. They have blown up train tracks, attacked prisons to free their comrades and stolen weapons from police and paramilitary warehouses.
Since 2005, more than 6,000 people—including civilians, security troops and the rebels themselves—have died in Maoist violence across the country, according to data compiled by the Institute for Conflict Management.
"The government has no idea of what the people in these areas need and they don’t even care," said Nandini Sundar, a sociologist who does extensive research in the area.
The Maoists in contrast are "quite deeply embedded in the local community," she said.
In 2009, the federal government announced a renewed military push—"Operation Greenhunt"—to oust the rebels. That effort petered out without any significant results, Sahni said.
"Most top police and political leaders have no idea of what is happening on the ground," he said. "Their own lives are hardly ever at stake. It’s the lower security cadres who bear the brunt."
Posted: 27 May 2013 10:15 PM PDT
Garment workers attend a march on the streets to mark International Labor Day in Phnom Penh on May 1, 2013. (Photo: Reuters / Samrang Pring)

Garment workers attend a march on the streets to mark International Labor Day in Phnom Penh on May 1, 2013. (Photo: Reuters / Samrang Pring)
PHNOM PENH — At least 23 workers were hurt in Cambodia on Monday when police using stun batons moved in to end a protest over pay at a factory that makes clothing for US sportswear company Nike, a worker and a trade union representative said.
Police with riot gear were deployed to move about 3,000 mostly female workers who had blocked a road outside their factory owned by Sabrina (Cambodia) Garment Manufacturing in Kampong Speu province, west of the capital, Phnom Penh.
A Nike spokeswoman in the United States told Reuters by e-mail that the company was "concerned" about the allegations and was investigating. Nike requires contract manufacturers to respect employees' rights to freedom of association, the spokeswoman added.
Sun Vanny, president of the Free Trade Union (FTU) at Sabrina, told Reuters the injured included a woman who was two months pregnant and who had lost her child after military police pushed her to the ground.
"There was a pregnant woman among them. She lost blood and then she lost the baby," he said.
According to the International Monetary Fund, garments accounted for 75 percent of Cambodia's total exports of $5.22 billion in 2011.
Low-cost labor has attracted manufacturers making clothes and shoes for Western brands but strikes over pay and working conditions have become common.
This month, two workers were killed at a factory making running shoes for Asics when part of a warehouse fell in on them. Police revised down the original death toll of three given by a minister.
A series of deadly incidents at factories in Bangladesh, including the collapse of a building last month that killed more than 1,000 people, has focused global attention on safety in factories in Asia makes goods for Western companies.
Sun Vanny said the workers making the Nike clothing had been staging strikes and protests since May 21. They want the company, which employs more than 5,000 people at the plant, to give them $14 a month to help pay for transport, rent and health care costs on top of their $74 minimum wage.
"Police used an electric baton to hit me on the head and if other workers hadn't pulled me away, I would be dead," Leng Pros, a 28-year-old male worker, told Reuters from his hospital bed. "I didn't know what happened next, I fell to the ground."
Police and military police officials declined to comment on the clash, saying they were still collecting reports.
Additional reporting by Amy Sawitta Lefevre in Bangkok and Phil Wahba in New York.
Posted: 27 May 2013 10:11 PM PDT
US President Barack Obama, right, meets with China's then Vice President Xi Jinping, second left, in the Oval Office of the White House in Washington on Feb. 14, 2012. (Photo: Reuters / Jason Reed)

US President Barack Obama, right, meets with China's then Vice President Xi Jinping, second left, in the Oval Office of the White House in Washington on Feb. 14, 2012. (Photo: Reuters / Jason Reed)
BEIJING — An upcoming summit with President Barack Obama comes at a "critical juncture" in relations between China and the United States, Chinese President Xi Jinping said Monday, underscoring the challenge they face in confronting divisive security issues and overcoming growing distrust.
Xi told US National Security Adviser Tom Donilon—who was in Beijing to prepare for the June 7-8 meeting—that he expected positive results from the talks, which will be their first face-to-face meeting since Obama's re-election and Xi's promotion to head of the Communist Party last November.
"The current China-US relationship is at a critical juncture," Xi said. The sides must now "build on past successes and open up new dimensions for the future."
In a sign that both sides want to stem a drift in ties, the summit is taking place months earlier than the two presidents were supposed to meet. The setting—at the private Sunnylands estate of the late publishing tycoon Walter Annenberg in southern California—is supposed to be informal, giving Xi and Obama a chance to build a rapport.
Donilon flew to Beijing this week to prepare an agenda and straighten out other technical issues. He told Xi that Obama is "firmly committed to building a relationship defined by higher levels of practical cooperation and greater levels of trust, while managing whatever differences and disagreements might arise between us."
Meeting earlier with State Councilor Yang Jiechi, China's senior foreign policy official, Donilon said the summit is a chance for the two presidents to work through problems. Though they did not identify those challenges in their public remarks, ties are strained across the board, from longstanding differences over the Iranian and North Korean nuclear programs to new disputes over cyberattacks and China's more assertive pursuit of territorial claims against US allies Japan and the Philippines.
"The meeting will be an important opportunity for our presidents to have in-depth discussions about US-China relations, and a wide range of global and regional challenges facing both our countries," Donilon said.
That Xi agreed to an informal summit has been seen by Chinese and US experts as positive. His predecessors always preferred formal state visits, splashing images of White House ceremonies and banquets in the Chinese media to bolster their standing as world statesmen.
Good will aside, distrust has deepened in relations in recent years as the United States feels its world leadership challenged and China, its power growing, demands greater deference to its interests and a larger say over global rule setting. Chinese officials and state media regularly say Washington is thwarting China's rise, strengthening alliances in Asia to hem in Beijing and discouraging Chinese investment in the United States on grounds of national security.
The official Xinhua News Agency reported Monday that ships and submarines from the Chinese navy's three fleets staged drills in the South China Sea late last week. The area is already a flashpoint, with Beijing's aggressive claims to disputed islands having rattled the Philippines, Vietnam, Malaysia and Brunei.
On Sunday, Li Keqiang—on a visit to Germany in his first trip abroad as China's premier—pressed China's claim to a cluster of East China Sea islands held by Japan. Traveling to Potsdam, where allied powers declared the terms for Japan's surrender 68 years ago in the waning days of World War II, Li told reporters that Japan must not "deny or glorify the history of fascist aggression."
The aggrieved sense emanating from Beijing goes beyond recent flare-ups in old territorial disputes. The website of the People's Daily, the Communist Party's flagship newspaper, is running a recurring column that takes a critical look at Americans and their institutions. First called "Immoral, dishonest Americans," the title of the column was changed to "The Americans you don't know about."
One item on Donilon's summit plans is the guest list. Xi will stop in California after formal visits to Trinidad and Tobago and Mexico where he will be accompanied by a large group of senior officials. If that entourage descends in full on the Sunnylands estate, US diplomats said the White House might feel the need to bring similarly large numbers, making the summit less intimate.
Posted: 27 May 2013 09:25 PM PDT
Thousands of supporters turned out to greet a Kachin Independence Organization (KIO) delegation as it arrived in the Kachin State capital Myitkyina on Monday for a fresh round of peace talks. The talks, due to start on Tuesday, will also be attended by the UN special envoy for Burma, Vijay Nambiar, and representatives of the United Nationalities Federal Council, an umbrella organization of 11 ethnic armed groups, DVB reports. It will be the first time the government and the KIO have held talks in Myitkyina since 1994, when the two sides reached a ceasefire that broke down in June 2011.
Posted: 27 May 2013 09:24 PM PDT
A Burmese man ran amok in the Malaysian city of George Town, on the island of Penang, after stealing a gun from a local police officer, according to a report by the Kuala Lumpur-based daily The Star. The 33-year-old man grabbed the gun and fired three shots before police were able to subdue him. No one was injured in the incident, which took place inside a police station where the man had attempted to file a complaint against a friend who he accused of threatening him. According to police, the man also attempted to shoot himself, but failed because the gun jammed.
Posted: 27 May 2013 09:24 PM PDT
ACE, one of the world's largest insurance companies, has announced plans to open an office in Rangoon later this year. The Zurich-based insurer said in a statement on its website that it had received provisional approval from the Directorate of Investment and Company Administration to establish a representative office in Burma, and would do so after completing the registration process. The move comes as a growing number of Western companies enter the Burmese market amid reforms that have signaled the end of nearly 50 years of military-imposed isolation and international sanctions.
Posted: 27 May 2013 09:23 PM PDT
Chelsea Clinton, daughter of former US President Bill Clinton, was in Burma on Monday to represent the Clinton Global Initiative at a ceremony bringing Procter & Gamble’s Children’s Safe Drinking Water initiative to Burma. The country would have been denied such help a few years ago because it was shunned by the United States for its undemocratic military rule. But as secretary of state, Clinton's mother, Hillary Rodham Clinton, helped nudge an elected Burmese government toward democratic reforms, making a groundbreaking visit in 2011.—AP
Posted: 27 May 2013 09:23 PM PDT
Vietnam's Foreign Ministry said on Monday that a Chinese vessel slammed into a Vietnamese fishing boat while it was operating in Vietnamese waters on May 20, damaging the ship’s hull and risking the lives of 15 crew members. Ministry spokesman Luong Thanh Nghi said the Chinese action seriously violated Vietnam’s sovereignty and demanded that China severely punish the violators, compensate Vietnamese fishermen and make sure similar incidents will not occur. Vietnam said in March that a Chinese naval vessel fired flares that damaging a fishing boat’s cabin near the Paracel islands.—AP
Posted: 27 May 2013 09:21 PM PDT
Posted: 27 May 2013 09:20 PM PDT
Posted: 27 May 2013 09:20 PM PDT
Posted: 27 May 2013 09:20 PM PDT